Battle.internet recovers from DDoS assaults after greater than an hour
Activision Blizzard mentioned on Twitter Wednesday that its Battle.internet service was affected by a Distributed Denial of Service (DDoS) assault. A bit of over an hour later, reported that the assaults it was monitoring have ended.
In the preliminary tweet, despatched at 7:11PM ET from the @BlizzardCS Twitter account, the corporate cautioned that the assault “could lead to excessive latency and disconnections for some gamers.” That first tweet talked about a singular assault, however a second one reporting that issues had ended, despatched at 8:29PM ET, referenced assaults — plural.
[#BNet] We’re presently experiencing a DDoS assault, which can lead to excessive latency and disconnections for some gamers. We’re actively working to mitigate this difficulty.
— Blizzard CS – The Americas (@BlizzardCS) Could 11, 2022
[Bnet] The DDOS assaults that we had been monitoring have ended. In case you are nonetheless unable to log in attempt https://t.co/NY39q2slWo
— Blizzard CS – The Americas (@BlizzardCS) Could 12, 2022
Based mostly on consumer reviews on Downdetector, gamers had been having points with video games together with Overwatch, World of Warcraft, Name of Obligation (although precisely which title isn’t specified) and Diablo III.
Replace Could eleventh, 8:39PM ET: Activision Blizzard says the assaults it was monitoring have ended.