Cellular Legends Superior Server Patch 1.6.16 Revealed

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The Cellular Legends Superior Server Patch 1.6.16 replace has been launched by Moonton with a number of battlefield changes and tweaks.

The brand new replace focuses on delivering steadiness modifications to the brand new and unreleased heroes in addition to the heroes which have made a big impact within the present meta.

These updates are presently solely out there within the superior server of Cellular Legends and should not but confirmed to be launched within the common servers.


The Cellular Legends Superior Server Patch 1.6.16 replace has been launched by Moonton with a number of battlefield changes and tweaks. The brand new replace focuses on delivering steadiness modifications to the brand new and unreleased heroes in addition to the heroes which have made a big impact within the present meta. These updates are presently solely out there within the superior server of Cellular Legends and should not but confirmed to be launched within the common servers. Listed below are the whole patch notes for the Cellular Legends Superior Server Patch 1.6.16 replace.

Cellular Legends Superior Server Patch 1.6.16: Hero steadiness modifications

Stability modifications for patch 1.6.16

Moonton

Floryn

Barely elevated Floryn’s survivability and late-game fight capabilities.

Passive

  • Preliminary Latern’s Motion Velocity Increase: 5% → 7%

  • Advanced Lantern’s Motion Velocity Increase: 10% → 15%

Talent 1

  • Cooldown: 7s → 7-6s

  • Therapeutic’s Magic Energy Bonus: 50% → 65%

Aamon

Barely elevated Aamon’s harm towards enemies with increased HP.

Final

  • Minimal Injury: 105-125 + 22% Magic Energy → 126-150 + 27% Magic Energy (most harm stays unchanged)

Kagura

Talent 1

  • Base Injury: 280-555 → 290-590

Yve

To steadiness out the additional mobility granted by Yve’s Talent 1, we’re additional reducing her ability harm.

Talent 1

  • Additional Injury Towards Enemies within the Middle: 170-320 + 70% Magic Energy → 145-295 + 60% Magic Energy

Natan

Natan’s getting uncontrolled together with his dashes.

Final

  • The sprint can solely be forged as soon as.

  • Elevated the Reverse-Clone’s cancellation distance by 1 yard.

  • New Impact: Utilizing sprint reduces 50% of Talent 1 & 2’s remaining cooldowns.

Different

  • Eliminated Divine Glaive, Genius Wand, and Arcane Boots from Natan’s really useful builds.

Aulus

We’re boosting Aulus’s laning capacity to make him a extra applicable side-lane Fighter.

Talent 2

  • New Impact: Hitting minions additionally permits Aulus to carry out an enhanced Primary Assault.

  • Impact Eliminated: Aulus can not carry out enhanced Primary Assaults if no enemies are hit.

Argus

We’re growing the period of Argus’s Final to present him a nudge up in late-game staff fights.

Final

  • Cooldown: 31-25s → 36-30s

  • Length: 3s → 4s

Granger

We’re boosting Granger’s jungling velocity within the early recreation however protecting the velocity within the late recreation the identical as that on the official server.

Talent 1

  • Bullet’s Injury Towards Creeps: 25% Extra Injury → 50 Extra Injury

Mathilda

Talent 1

  • Base Injury: 400-650 → 410-660

Wanwan

Talent 1

  • Base Injury: 100-200 → 120-220

Phoveus

Final

  • Base Injury: 560-880 → 600-920

Tigreal

Attribute

  • Base Bodily Protection: 25 → 20

  • Bodily Protection Development: 4 → 4.5

  • Base HP: 2890 → 2690

  • HP Development: 272 → 292

Saber

Attribute

  • HP Development: 150 → 165

Passive

Protection Discount Per Stack: 5-8 → 3-8

Lancelot receives a slight buff.

Moonton

Lancelot

Talent 1

  • Mana Value: 30-55 → 50-40

Talent 2

  • Mana Value: 70-95 → 90-80

Bruno

Bruno’s efficiency after the final adjustment has barely exceeded our expectations.

Primary Assault & Enhanced Primary Assault

  • Assault Vary: 5.3 → 5.1

Fanny

Talent 1

  • Vitality Value: 25 → 18

  • Fastened a difficulty the place the power price of Talent 1 triggered throughout the flight was incorrect.

X.Borg

Talent 1

  • Not slows enemies whose temperature has reached the restrict.

Cellular Legends Superior Server Patch 1.6.16: Battlefield changes

Battle Spell – Execute

  • Injury: 200 + 20 * Hero Degree + 10% of the Goal’s Misplaced HP → 100+10 * Hero Degree + 13% of the Goal’s Misplaced HP

Tools – Immortality

  • We wish to give gamers resurrected by Immortality an opportunity to outlive when towards Execute.

  • Distinctive Passive – Immortal

  • HP Gained After Resurrection: 15% → 16%

Siege Minions

  • Siege Minions’ HP within the early recreation after the final adjustment is a bit an excessive amount of.

  • Base HP lowered by 15%.

Cellular Legends Superior Server Patch 1.6.16: Bug fixes

  • Fastened a difficulty the place Kupa’s HP was incorrectly refreshed or not refreshed underneath sure circumstances.

  • Fastened a difficulty the place Kupa could not inherit Bodily Penetration and different superior attributes underneath sure circumstances.

  • Fastened a difficulty the place Magic Penetration wasn’t utilized for Yve’s Talent 2.

  • Fastened a difficulty the place the protect of Claude’s Final could not stack.

  • Fastened a difficulty the place the second assault of Odette’s Talent 2 could not correctly lock onto targets in some instances.

Cellular Legends Superior Server Patch 1.6.16: Weekly free heroes

  • 8 Free Heroes: Server Time 9/10/2021 05:01:00 to 9/17/2021 05:00:00 (Faucet the Settings button on the top-right nook of the principle web page to examine.)

  • Carmilla, Leomord, Irithel, Martis, Gatotkaca, Dyrroth, Minotaur, Baxia

  • 6 Additional Starlight Member Heroes: Chang’e, Pharsa, Belerick, Minsitthar, Kimmy, Esmeralda

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John is a cell esports author for AFK Gaming that focuses on Wild Rift and Cellular Legends, while additionally sustaining an outline of the Free Hearth, COD Cellular and PUBG Cellular esports scenes.