Valve intends ‘to proceed making units’ in the identical handheld class because the Steam Deck

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Game Gear next to Steam Deck next to Switch

(Picture credit score: Future)

The Steam Deck is not going to be the final handheld gaming PC that Valve creates. Deck designer, Greg Coomer, claims it intends “to proceed making units on this product line” and that, whereas it hopes individuals observe go well with, it isn’t banking on different producers becoming a member of in with their very own variations.

Although that’s one thing Gabe Newell himself has acknowledged as one of many intentions for the Steam Deck, “to be establishing a product class that ourselves and different PC producers are going to have the ability to take part in.” That is a class that he thinks is “going to have long-term advantages for us.”

Coomer reiterates this throughout our current chat with him at Valve HQ.

“We’re hopeful that this class turns into an precise class the place there are a number of decisions inside it,” he says. “We intend to proceed making units on this product line. 

“However we additionally suppose it is smart for different individuals to fill this house. So, if we’re proper about that, then there will probably be extra decisions inside the class, the place different producers are taking part, making handheld PC gaming models themselves, and calling them one thing else.”

So, these third-party units will not all be referred to as Steam Decks, identical to they weren’t essentially all referred to as Steam Machines again within the day…

“Yeah, I assume it is related,” says Coomer. “Besides that we’re not banking on that for the existence of the class, and we’re fixing the issues ourselves. And we intend to proceed doing that.”

With the Steam Machines, Valve was fully reliant on its PC manufacturing companions making and promoting the methods it was selling as a brand new type of non-Home windows gaming PC, one which was meant to make use of its first iteration of SteamOS. Sadly, SteamOS took longer than anticipated to ship, and the likes of Alienware ended up delivery their variations of the Steam Machine with Home windows as an alternative.

This time round Valve is encouraging different producers to get entangled, however is main the way in which itself, creating each its personal software program and {hardware} hand-in-hand to make sure the perfect expertise doable. 

It actually appears like Valve has discovered loads of classes from its Steam Machines.

“However there are many different ways in which you would pores and skin this,” suggests Coomer, “with totally different options taking precedence, totally different calculations on the associated fee vs. worth advantages.” 

He is speaking about taking totally different approaches to the hand-held gaming PC than the all-in-one strategy Valve has taken with the Steam Deck. This is not the one approach designers can go, in any case, the place different producers leaping into the burgeoning class might have fully totally different concepts about what makes the best moveable PC.

“Any person would possibly wish to, for instance, make a model of this extremely tuned for lengthy battery life and streaming video games from one other PC. Which is a reasonably fascinating product. And, you already know, it is only one model that we’re not planning on doing instantly, that someone else would possibly wish to… Decrease price, greater battery, very totally different architecturally, technically.”

This simply highlights the totally different locations that handheld gaming PCs can go, however the Steam Deck itself is a one-size-fits-all strategy, providing each native gaming for once you’re 30,000 ft up within the air, and streaming efficiency that may ship marathon play occasions. Here is hoping it actually delivers on all the guarantees we have been made thus far.

Dave James

Dave has been gaming for the reason that days of Zaxxon and Girl Bug on the Colecovision, and code books for the Commodore Vic 20 (Dying Race 2000!). He constructed his first gaming PC on the tender age of 16, and at last completed bug-fixing the Cyrix-based system round a yr later. When he dropped it out of the window. He first began writing for Official PlayStation Journal and Xbox World many many years in the past, then moved onto PC Format full-time, then PC Gamer, TechRadar, and T3 amongst others. Now he is again, writing concerning the nightmarish graphics card market, CPUs with extra cores than sense, gaming laptops hotter than the solar, and SSDs extra capacious than a Cybertruck.