Akshan is League of Legends’ Newest Champion
The Rise of the Sentinels event is almost here and Akshan is headed to League of Legends as the game’s newest champion. But that’s not all, he is also set to join his fellow champions in Legends of Runeterra and Teamfight Tactics and potentially Wild Rift soon. The time-traveling champion is capable of bringing back allies from the dead by taking out enemy ‘Scoundrels’ that dare kill your teammates. He also has a grappling hook with ranged damage capabilities. Here is a closer look at the new champion who will be heading into League of Legends during the Sentinels of Light event.
Akshan is the game’s first champion with resurrection mechanics
Akshan is the first champion in League of Legends with the ability to bring back allies from the dead. Whenever an enemy champion takes out Akshan’s teammate, that enemy is marked as a ‘Scoundrel.’ Akshan can not only revive teammates by killing marked Scoundrels, but he also gains special bonuses against marked champions. In addition to his ability to revive teammates, he also has a grappling hook to take advantage of his ranged weaponry.
It remains to be seen if the ability to revive teammates becomes a hot topic in the League of Legends community as it changes how the game functions as a whole. Players who are interested in trying out the new champion can do so in in the League of Legends Public Beta Environment (PBE). Akshan will be added to the game later in patch 11.15.
Here is a rundown of Akshan’s abilities in League of Legends.
Passive – Dirty Fighting
Every three hits from Akshan’s attacks and damaging abilities deal a burst of physical damage. If the target was a champion, Akshan also gains a shield.
After attacking, Akshan fires a second attack that deals reduced physical damage. The second shot can be canceled like a regular basic attack. If Akshan cancels the second shot he gains a burst of move speed.
Q – Avengerang
Akshan throws a boomerang that deals physical damage and reveals enemies hit, extending its range each time it hits an enemy. Enemies can be hit once as the boomerang goes out and once as it returns.
W – Going Rogue
Passive: When enemy champions kill one of Akshan’s allies, they are marked as Scoundrels. When Akshan gets a takedown on a Scoundrel he gains bonus gold, all allies killed by the Scoundrel are resurrected at their base, and Scoundrel status is removed from all other enemies.
Active: Akshan becomes camouflaged for a short duration, or indefinitely while near terrain. During this time, Akshan can see trails leading toward Scoundrels and gains move speed and mana regeneration while moving toward them.
E – Heroic Swing
Akshan fires a hookshot that embeds in the first terrain hit. While embedded, he can recast to swing around the terrain in the cast direction, firing physical damage bullets at the nearest enemy while swinging. While swinging, he can recast again to jump off in the direction of the cursor and fire a final shot.
Heroic Swing’s cooldown resets when Akshan earns a takedown on an enemy champion.
R – Comeuppance
Akshan locks onto an enemy champion and begins channeling power into his gun to store bullets. At the end of the duration or after recasting Akshan unleashes the stored bullets, each dealing physical damage based on missing health to the first minion, champion, or structure hit. Akshan can move normally and cast Heroic Swing while channeling and firing Comeuppance.